Nov 28, 2009, 02:15 AM // 02:15
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#241
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Wilds Pathfinder
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Quote:
Originally Posted by moriz
you'd have a point if SF is actually hard to use. too bad it isn't, so your comment is utter bullshit.
i don't care about farming in general, but i object SF out of principle: no online RPG, especially one that tries to market itself as a skill>time played, balanced RPG, should have a godmode build. for this reason alone, SF needs to disappear, simple as that.
but hey, if you are really as pro-uber-leet as you make yourself out to be, then go and find the next overpowered farm build. if you really are that good, not having SF won't matter to you.
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SF was apparently pretty damn hard to use, judging by how many pug failures I had been in...
I could careless about principles, what I care about is whether or not I can play the game in a FUN way with PUGS. (NO I don't want to rely on guilds, with pugs I can play at 3:00am which I cannot with almost all guilds, I work nights often, so sue me) They can destroy SF if they want, but can they freaking redesign the area so that people ain't forced to play perfect tank + spank, just because of monsters can 2 hit KO the backline (stat pump monsters are just as against the principle of this game as "godmode"), or complete shutdown with a billion interrupts (chaos plane monsters)? Tank + spank is not my definition of Skill > time either.
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Nov 28, 2009, 02:27 AM // 02:27
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#242
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Ascalonian Squire
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At this point, no matter what Anet does they're going to piss people off. If they nerf SF then the kiddies that use it as a crutch will cry and quit. If they don't touch SF then the people who measure their self worth by how much money they have in a game will cry and quit. If they nerf Dhuum then the hardcore players will cry about how Anet is pandering to the lowest denominator and quit. If they leave Dhuum then the people who are terrible at the game will cry because there's one boss they can't cheese their way to victory against and quit.
Either way we're all going to be up to our knees in tears. The part about everyone quitting is just me hoping some of the crybabies on either side leave. One can only hope, right?
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Nov 28, 2009, 03:50 AM // 03:50
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#243
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Desert Nomad
Join Date: Feb 2008
Location: 2k09 - golden gvg days
Guild: [uMbO]
Profession: W/E
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anybody think the market price of smite crawlers and dhuum will rise like crazy after the nerf? or will somebody invent a crazy fast farming build and the new minis will continue slowly dropping in price?
Last edited by Im in SPAMADAN; Nov 28, 2009 at 03:54 AM // 03:54..
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Nov 28, 2009, 04:16 AM // 04:16
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#244
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Wilds Pathfinder
Join Date: Jan 2006
Location: Elona
Guild: Clan Eternal Legion
Profession: D/W
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This is what you get when you have a bazillion and one skills and a dual class system. You get one big giant mess you can't fix.
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Nov 28, 2009, 04:19 AM // 04:19
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#245
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Quote:
Originally Posted by moriz
you'd have a point if SF is actually hard to use. too bad it isn't, so your comment is utter bullshit.
i don't care about farming in general, but i object SF out of principle: no online RPG, especially one that tries to market itself as a skill>time played, balanced RPG, should have a godmode build. for this reason alone, SF needs to disappear, simple as that.
but hey, if you are really as pro-uber-leet as you make yourself out to be, then go and find the next overpowered farm build. if you really are that good, not having SF won't matter to you.
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SF is not godmode build. I for one can't if my life depends on it, figure out how the hell players are using it so easily, and fond of it, because I, honestly, don't know how to use it. Guildies have taken me on runs, friends shown me many times, and frankly, crossed my heart, and hope to die honest, I still don't know how to use it. Plus I don't like farming, so, i don't particularly want to learn how to use it, all my timing is always out.
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Nov 28, 2009, 04:20 AM // 04:20
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#246
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by pumpkin pie
SF is not godmode build. I for one can't if my life depends on it, figure out how the hell players are using it so easily, and fond of it, because I, honestly, don't know how to use it. Guildies have taken me on runs, friends shown me many times, and frankly, crossed my heart, and hope to die honest, I still don't know how to use it. Plus I don't like farming, so, i don't particularly want to learn how to use it, all my timing is always out.
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you could just be baed at the gamesz
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Nov 28, 2009, 04:21 AM // 04:21
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#247
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Quote:
Originally Posted by YunSooJin
you could just be baed at the gamesz
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er, i don't want SF nerf YunSooJin. Also, disclaimer and IMHO, I am not saying I am good at playing Guild Wars, because one don't have to be good at playing a game, One need to ENJOY the game, and I enjoy it immensely with or without SF, with or without other players using SF.
I just don't see the fuzz why people keep saying SF build is godmode, and i am saying it isn't because if there is one person out there who still couldn't use it, then its not godmode
Plus SF build is good for players like me to enjoy the game! if and when I cannot find a decent group to go to "elite" area, I could, by playing a support role in a SF build group
If SF were nerf, and with all the paranoid players out there who have no patient, and tolerance of other players, its going to be pretty hard to find a balance pug group. But I can always go with Guildies and Alliance, or I could H/H and do the elite area 1,000 times until I finally complete it and beginning to hate Guild Wars.
Plus, if I can't farm for ectos myself, I would want to be able to buy it without having to tie myself to the computer forever to get the cash, players are already greedily speculating that the prices are going to go up.
Last edited by pumpkin pie; Nov 28, 2009 at 04:34 AM // 04:34..
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Nov 28, 2009, 04:33 AM // 04:33
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#248
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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usually when making a game balancing decision about pve, its probably better not to form opinions around a sample size of 1.
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Nov 28, 2009, 04:35 AM // 04:35
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#249
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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I am but one who speak out, who out there is going to admit they don't know how to use SF? there are millions of players out there who hasn't even visited Guru yet.
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Nov 28, 2009, 05:37 AM // 05:37
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#250
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Forge Runner
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Quote:
Originally Posted by pumpkin pie
*An actual intelligent rant in this thread and other stuff*
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While SF is not without its flaws, I just soloed all of tombs of primeval kings with only myself as an SF sin and a monk to SoH me.
As much as I love to play with it, it still is just flawed in general game design to be invincible and capable of dealing 50 dmg with normal attacks. I'd rather wait for anet's overpowered build that forces us to buy nightfall or prophecies next as opposed to EoTN and Factions.
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Nov 28, 2009, 05:51 AM // 05:51
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#251
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Wilds Pathfinder
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Quote:
Originally Posted by Blobbob
At this point, no matter what Anet does they're going to piss people off. If they nerf SF then the kiddies that use it as a crutch will cry and quit. If they don't touch SF then the people who measure their self worth by how much money they have in a game will cry and quit. If they nerf Dhuum then the hardcore players will cry about how Anet is pandering to the lowest denominator and quit. If they leave Dhuum then the people who are terrible at the game will cry because there's one boss they can't cheese their way to victory against and quit.
Either way we're all going to be up to our knees in tears. The part about everyone quitting is just me hoping some of the crybabies on either side leave. One can only hope, right?
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I would say its people who don't spend hours practicing at a game and memorizing all of the stupid spawn and gimmicks that are supposed to be "challenge". Being good at the game won't help if its your first time there and having mindblade spectre spawn on you after you "skillfully" kill a group of banished dream rider. Its more about how much time someone spent grinding through balanced after balanced figuring out and memorizing little tricks that had nothing to do with skills.
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Nov 28, 2009, 06:21 AM // 06:21
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#252
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Wilds Pathfinder
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This thread should have been deleted at the initial post. So sad, too bad - ASSN 6-7 team UWSC that is still the fastest...
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Nov 28, 2009, 06:38 AM // 06:38
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#253
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Academy Page
Join Date: Nov 2009
Location: In the shadows.
Guild: [SIGH]
Profession: A/
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^What Coney said.
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Nov 28, 2009, 07:49 AM // 07:49
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#254
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Hall Hero
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Quote:
Originally Posted by pumpkin pie
Plus SF build is good for players like me to enjoy the game! if and when I cannot find a decent group to go to "elite" area, I could, by playing a support role in a SF build group
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This is a pretty good example of how something terrible happened down the road of GW's lifespan.
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Nov 28, 2009, 08:25 AM // 08:25
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#255
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Krytan Explorer
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Quote:
Quote:
Originally Posted by Kain Fz
Suggestion to resolve the power trading problem and lack of reward:
Why not make it so the items aren't so darn rare in the first place?
Things like a 4%, hell, 0.03% drop rate should never exist.
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I certainly agree with this. Getting a lockpick to drop with all the hours I've put into this game is like almost getting some rare sword only when I use the lockpick I don't get a rare sword and the lockpick breaks. Hours and hours and hours into playing and I might I say might get a lockpick to drop. It's rediculous. Then when they have the lockpick drop weekend I don't get a damn drop at all. lmao I get better stuff out of running high end chests with regular keys than with lockpicks.
Quote:
ASSN 6-7 team UWSC that is still the fastest...
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Won't be for much longer I'm happy to say. )
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Nov 28, 2009, 08:57 AM // 08:57
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#256
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Krytan Explorer
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Quote:
QQ is pointless - nerf has been announced - time to put on the man pants and get over it.
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Exactly nerf is emminent, SC is going away far far away. At least by sins anyway hahahahaha
Then they will need to watch for the next SC that takes less than 30 minutes and nerf that one quickly as well. Once all the SC's that take less than 30 minutes have been nerfed then things will be back to a better norm. )
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Nov 28, 2009, 09:21 AM // 09:21
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#257
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Wilds Pathfinder
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Quote:
Originally Posted by QueenofDeath
Exactly nerf is emminent, SC is going away far far away. At least by sins anyway hahahahaha
Then they will need to watch for the next SC that takes less than 30 minutes and nerf that one quickly as well. Once all the SC's that take less than 30 minutes have been nerfed then things will be back to a better norm. )
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Better for who? If they turn UW into another DoA it becomes pointless. I want to slap people who constant talk about the <30min as if >4hr (for 2 ectos + a lockpick -.-) is good design....
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Nov 28, 2009, 09:41 AM // 09:41
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#258
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by UnChosen
Better for who? If they turn UW into another DoA it becomes pointless. I want to slap people who constant talk about the <30min as if >4hr (for 2 ectos + a lockpick -.-) is good design....
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Better for me. Better for the people who enjoy playing the game, instead if the people farming UW who can only think in rewards/time.
Good design in your view is lots of loots in the least amount of time? That's not balance, not even gameplay.
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Nov 28, 2009, 09:53 AM // 09:53
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#259
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by Goddess Survivor
you noobs
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Are you 7 years old or just migrated from WoW?
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Nov 28, 2009, 01:54 PM // 13:54
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#260
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Quote:
Originally Posted by UnChosen
Better for who? If they turn UW into another DoA it becomes pointless. I want to slap people who constant talk about the <30min as if >4hr (for 2 ectos + a lockpick -.-) is good design....
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Indeed, unfortunately, in ANet's failure to address SF they have been screwing up UW for most other people. When (or IF, don't under estimate failnet) they fix Broken Form, they seriously need to re-balance areas like UW to make them playable again for normal players. Currently UW is only fit for farming, it's certainly no fun to actually play.
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